ZA/UM lays off up to 32 workers after Zero Parades: For Dead Spies fails commercially despite critical acclaim — studio says it will persist.
Aleksander RostovRobert KurvitzHelen HindpereIlmar KompusZA/UM StudioZA/UMDarkmath GamesLongdue Games

ZA/UM lays off up to 32 workers after Zero Parades: For Dead Spies fails commercially despite critical acclaim — studio says it will persist.

ZA/UM has announced layoffs affecting up to 32 employees after its latest game, *Zero Parades: For Dead Spies*, failed to achieve commercial success despite critical acclaim. The studio, which has faced turmoil in recent years, vows to continue its mission amid these challenges.

Polygon.com+2 sources2h ago
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ZA/UM has laid off up to 32 employees following the disappointing commercial performance of *Zero Parades: For Dead Spies*, despite its critical acclaim. The studio stated, "While Zero Parades was released to critical acclaim, its commercial performance has not enabled us to sustain a studio of our current size."12

This decision comes as part of a broader trend of instability at ZA/UM, which has faced significant challenges over the past few years, including previous layoffs affecting up to 24 workers in 2024. The studio has been navigating a tumultuous period marked by the ousting of key creatives, including lead designer Robert Kurvitz, and ongoing legal disputes.8

The layoffs represent approximately one-third of the studio's workforce, which was around 100 employees at the time of the game's launch. The studio has been consulting with the ZA/UM Workers' Alliance during this process, indicating a commitment to support affected employees.

Despite these setbacks, ZA/UM remains resolute in its mission, asserting, "This changes the shape of ZA/UM, but not its purpose. Our artistic standards remain unchanged; we will persist." The studio's future direction remains uncertain as it grapples with the fallout from these layoffs and the challenges of sustaining its operations in a competitive market.

Key Insight
“The studio is consulting with its union after serving redundancy notices to 32 employees across all departments. ZA/UM appealed to other developers to hire the affected workers, as the game's theme of impossible situations mirrors the studio's own struggles after years of internal turmoil including previous layoffs and legal disputes.”
CuriousCats studied:
1
Polygon.com
“Disco Elysium developer ZA/UM announces layoffs after Zero Parades flounders”
Polygon.com →
2
KotakuKotaku
“Zero Parades: For Dead Spies, the follow-up to Disco Elysium from ZA/UM Studio, was a success, at least from a critical standpoint.”
Kotaku →
3
Game Developer
“ZA/UM Studio has filed redundancy paperwork that will see the company potentially lay off up to 32 employees across 'all departments.'”
Game Developer →
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