Hello Games marks 10 years of No Man's Sky with new Cosmos update; Sean Murray explains Light No Fire silence, saying 'we don't need to say any more'
Sean MurrayHello Games

Hello Games marks 10 years of No Man's Sky with new Cosmos update; Sean Murray explains Light No Fire silence, saying 'we don't need to say any more'

Hello Games celebrates a decade of its space exploration game No Man's Sky with the new Cosmos update, which shifts focus beyond planets. Sean Murray explains the silence surrounding Light No Fire, stating, 'we don’t need to say any more' as the game climbs Steam's wishlist charts.

GamesRadar++1 source10 August 2026 · 14:52 UTC
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Hello Games marks the 10th anniversary of No Man's Sky with the release of the Cosmos update, which promises to explore the cosmos beyond planets. This update follows a series of enhancements that have transformed the game since its rocky launch in 2016.1234

Murray noted, “I had actually intended that we were going to show it six months later, but, you know, we’ve like shot up the Steam wishlist charts; we‘re like number two on there.” He expressed satisfaction with the game's current status, stating, “we don’t need to say any more. Why? Why do any marketing?” This reflects a shift in strategy for Hello Games, which has focused on delivering substantial updates rather than traditional marketing.

The Cosmos update is expected to shift the gameplay experience, focusing less on terrestrial elements and more on the vastness of space. Murray has hinted at the ambitious nature of his upcoming project, Light No Fire, which has been absent from major showcases since 2023. He remarked, “I don’t think people realize just how ambitious it is and how crazy it is.” Despite the silence, he remains committed to the project, stating he enjoys working on it in his own space.5678

As Hello Games continues to innovate, fans are hopeful for another decade of adventures in No Man's Sky.

Key Insight
“Murray says Light No Fire has shot up to number two on Steam's wishlist charts, leading him to skip further marketing. He plays the game most days and notes the team of around 50 employees has been 'ready' to show more for a while.”
CuriousCats studied:
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GamesRadar+
“A good 10 years ago now, Hello Games launched its hotly anticipated space game – a launch that was shaky, to say the least… but every update since has helped bolster the 2016 title as a genre game rather than a forgettable disappointing experience.”
GamesRadar+ →
2
KotakuKotaku
“He had planned to provide a deeper dive into what players will actually spend their time doing in *Light No Fire* roughly six months later at Summer Game Fest 2024.”
Kotaku →
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