- Godzilla: Destroy All Monsters Melee Remastered brings back the cult classic kaiju brawler with rebuilt visuals and online multiplayer options.
- The remaster currently holds a 72 Metacritic score, which is almost identical to the original game's 73 score.
- The remaster is set for a worldwide release on November 3rd on Xbox Series X|S and other platforms.
- Originally released in 2002 for GameCube and 2003 for Xbox, *Godzilla: Destroy All Monsters Melee* was developed by Pipeworks.
- The original game received mixed reviews, with critics noting its lack of depth despite some strong reviews.
- In 2026, Atari decided to fund a remaster, bringing back the original developers, Pipeworks.
- The remaster adds online multiplayer to the existing local options, enhancing the gameplay experience.
- While the remaster looks visually impressive, it retains some of the original's flaws, such as a tedious character unlock system.
Atari's remaster of *Godzilla: Destroy All Monsters Melee* brings back the beloved kaiju brawler with significant upgrades. Released on November 3, 2026, the game features online multiplayer and enhanced graphics, achieving a Metacritic score of 72, nearly matching the original's 73.167

Originally developed by Pipeworks in 2002, the game allows players to engage in chaotic battles as iconic monsters like Godzilla and King Ghidorah. The remaster retains the original's charm, described as a “gleefully silly button masher” that is perfect for parties. However, it also carries over some of the original's flaws, including a “disappointingly repetitive arcade mode” and a “finicky” grab button.4
While the remaster enhances visuals, making them “look fantastic”, it also introduces a grindy character unlock system that some players may find tedious. Critics note that the game is at its best during local and online multiplayer sessions, where the chaotic nature of kaiju battles shines.
Despite its limitations, the remaster is a nostalgic trip for fans, evoking memories of “lazy weekends past”. As one reviewer put it, it’s like “stepping back into the shoes of my nine-year-old self”, making it a worthwhile experience for both new players and returning fans.
“The remaster's 72 Metacritic score sits just one point below the original Xbox's 73, repeating history rather than rewriting it. Pipeworks preserves the clumsy, party-game feel, but replaces unlockables with a grindy research-point system that critics found tedious.”



