- Dazed's cover story goes inside Rockstar's most ambitious world yet, uncovering the decade-long creative obsession behind Grand Theft Auto VI, from its Miami-inspired streets to the making of its new icons, Jason and Lucia.
- Grand Theft Auto VI arrives in November as the sequel to the fastest-selling entertainment product of all time.
- Dazed has gone behind the scenes with Rockstar Games to discover the insane lengths they've gone to deliver the holy grail of video gaming.
- Built on a Bonnie and Clyde-style narrative between its two leads and Dazed cover stars, Jason Duval and Lucia Caminos, GTAVI plunges players into the darkest side of the sunniest place in America, a world of 'total immersion' where choices cut deeper than before.
- Ted Stansfield, editor-in-chief of Dazed, said: 'Dazed has always been about the now and the next, and arriving this November, GTAVI is set to become one of the defining cultural phenomena of the decade. We're incredibly grateful that Rockstar Games chose Dazed to showcase their extraordinary game, and thrilled to feature its protagonists, Jason and Lucia, on our cover, moments before they skyrocket to global infamy.'
- GTAVI's richly detailed environment was crafted through a decade's worth of lived experiences, including in-game social media feeds and a Rockstar branch in Los Angeles devoted exclusively to handling non-playable characters.
- Its fashion was created by an in-house team, while its myriad characters were created through more than a decade of research in Florida, the state that inspired the in-game world of Leonida.
- A Rockstar North development head said: 'Florida and Miami has perhaps one of the most diverse and interesting populations in the world which is one of the reasons we chose Vice City and Leonida as the setting for this game. Our art and technology teams have also outdone themselves on this game and as a result, our characters look and feel so much better than ever before. We have been quite conscious of how we settled on and then developed Jason and Lucia as characters wanting to ensure they have rich backstories and personalities but also trying to leave plenty of room for players to fill in some blanks, to bond with them and make them their own.'
Dazed's cover story dives deep into Rockstar's Grand Theft Auto VI, launching in November as the sequel to the fastest-selling entertainment product ever. The game, featuring protagonists Jason Duval and Lucia Caminos, is built on a Bonnie and Clyde-style narrative that immerses players in a richly detailed world inspired by Florida's vibrant culture.1247
According to Ted Stansfield, editor-in-chief of Dazed, "Dazed has always been about the now and the next, and arriving this November, GTAVI is set to become one of the defining cultural phenomena of the decade." The game promises a total immersion experience, where players' choices significantly impact the narrative, allowing them to shape Jason and Lucia into their own idols.5
The development of GTAVI has been a decade-long journey, with Rockstar Games meticulously crafting its environment through extensive research and lived experiences in Florida. The game's fashion and characters reflect this dedication, with an in-house team designing outfits that enhance the storytelling. Rockstar North's co-studio head emphasized the importance of Florida's diverse population in shaping the game's setting, stating, "Florida and Miami has perhaps one of the most diverse and interesting populations in the world which is one of the reasons we chose Vice City and Leonida as the setting for this game."3
As anticipation builds for its release, GTAVI is poised to redefine the gaming landscape, showcasing the extraordinary lengths Rockstar has gone to deliver this highly anticipated title.
“The game's environment was crafted through a decade of lived experiences, including in-game social media feeds and a dedicated Rockstar branch in Los Angeles for non-playable characters. Rockstar North's development head cited Florida and Miami's diverse population as the reason for choosing Vice City and Leonida as the setting.”









