- Cyan Worlds spent about four months developing a prototype for a game in the Myst universe over a year ago.
- The game is canceled for a variety of reasons and is no longer in active development.
- Cyan released a teaser trailer for the canceled Project Anglerfish as a public send-off for the project.
- The Project Anglerfish prototype was purpose-built for publisher-eyes only, and the team is proud of their work.
- Development director Hannah Gamiel and creative director Eric A. Anderson discussed the project, emphasizing that it is not actively in development.
- Cyan Worlds has been known for creating interesting, first-person adventure games and mysteries for decades.
Cyan Worlds has shared a teaser trailer for Project Anglerfish, a canceled prototype set in the Myst universe, which was developed over four months more than a year ago. The studio emphasized that the project is no longer in active development and will not be released in its current form.123458

Development director Hannah Gamiel and creative director Eric A. Anderson explained that the game was scrapped for a variety of reasons, including the studio's need to secure financing for future projects after laying off 12 employees, roughly half of their team. Gamiel stated, “Huge disclaimer: everything we're about to show you is not actively in development, and will not be released in its current form.”67
Despite the cancellation, Cyan Worlds expressed pride in the work done on the prototype, which was intended for publisher eyes only. The teaser serves as a public send-off for the project, showcasing the creative efforts of the team. Anderson reassured fans that the studio is still working on new games and experiences within the Myst universe, indicating that while Project Anglerfish is no longer viable, the legacy of Myst continues to inspire new developments.

The teaser trailer was released online, allowing fans a glimpse into what could have been, even as the studio focuses on future endeavors.
“Cyan Worlds confirmed that Project Anglerfish was developed for four months before being canceled due to various reasons. Despite this setback, development director Hannah Gamiel stated that the team is still focused on creating new games and experiences within the Myst universe.”
