Autodesk announces new animation and VFX tools at SIGGRAPH 2026; adds generative motion model training and editable 3D Gaussian splats
Autodesk Inc.AutodeskSheridan College

Autodesk announces new animation and VFX tools at SIGGRAPH 2026; adds generative motion model training and editable 3D Gaussian splats

At SIGGRAPH 2026, Autodesk unveiled new animation and VFX tools for Maya, 3ds Max, Flow Production Tracking, and Arnold, including generative motion model training and editable 3D Gaussian splats, aimed at streamlining production processes and enhancing creative control for artists.

Autodesk News Autodesk News+1 source23 July 2026 · 02:35 UTC
CuriousCats Full Story

Autodesk's latest tools aim to revolutionize animation and VFX production by addressing common challenges faced by artists. The new MotionMaker feature in Maya allows teams to train custom generative motion models using their own data, enhancing efficiency and creativity.123

The Bring Your Own Data feature enables artists to input stylized motion-capture performances or hand-keyed animations, allowing for tailored motion generation. Once trained, these models can produce foundational motion that artists can refine using familiar tools like the Graph Editor and Time Editor.4

For small teams, this innovation reduces repetitive tasks, freeing up time for storytelling without compromising quality. Sheridan College's SIRT has successfully utilized MotionMaker to capture stylized performances and train custom models.

In addition, 3ds Max introduces 3D Gaussian Splats (3DGS), a versatile 3D data format that accurately represents real-world objects. This feature not only allows for display but also full editability, giving artists creative control to integrate captured data into traditional workflows.5

With native 3DGS rendering in Arnold, users can adjust lighting, shading, and color for precise final renders. The Flow Production Tracking system enhances collaboration by providing a unified review experience, enabling real-time feedback and version comparisons across distributed teams.

Overall, Autodesk's advancements at SIGGRAPH 2026 promise to streamline workflows and enhance the creative process for animation and VFX professionals.

Key Insight
“MotionMaker in Maya now allows teams to train custom generative motion models using their own rigs and animation datasets, building on support for biped, canine, and horse motion. Separately, 3ds Max introduces fully editable 3D Gaussian Splats for integrating captured real-world environments into traditional modeling and animation workflows.”
CuriousCats studied:
1
Autodesk NewsAutodesk News
“Autodesk announced new capabilities coming to Maya, 3ds Max, Flow Production Tracking, and Arnold that address specific time-consuming parts of animation and visual effects production.”
Autodesk News →
2
Animation MagazineAnimation Magazine
“This week at SIGGRAPH 2026, Autodesk announced new capabilities coming to Maya, 3ds Max, Flow Production Tracking and Arnold that address specific time-consuming parts of animation and visual effects production: blocking out basic motion by hand, recreating real-world objects and locations, iterating slowly on lighting and materials, and coordinating reviews across distributed teams.”
Animation Magazine →
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