CDPR's Michał Nowakowski confirms no generative AI in The Witcher 4 over IP risks

CDPR's CEO highlights the complex legal challenges of generative AI in gaming, prompting a strategic choice to exclude AI from The Witcher 4 development. This move underscores growing industry caution amid reputational and intellectual property concerns voiced by major studios like Take-Two and EA.

Sources:
ForbesGamerant
Updated 54m ago
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Sources: ForbesGamerant
CD Projekt Red (CDPR) has confirmed that its upcoming title, The Witcher 4, will not incorporate generative AI (GAI) technology due to significant legal and intellectual property (IP) concerns.

During a recent joint statement, CEO Micha2 Nowakowski described generative AI as "quite tricky when it comes to legal IP ownership," emphasizing the risks of inadvertent infringement and lack of clear IP protection for AI-generated content.

This cautious stance aligns with broader industry apprehensions. Major publishers like Take-Two Interactive and Electronic Arts (EA) have publicly acknowledged the multifaceted risks associated with AI in game development. Take-Two's 2025 10-K filing highlights AI's rapid impact on game creation but warns of potential "reputational damage and other drawbacks." Similarly, EA's investor disclosures cite "social and ethical issues" that could lead to legal liabilities and erode player trust.

The gaming community's skepticism toward AI-generated content further complicates adoption. When games are found to use generative AI, they often face backlash, with players sometimes threatening boycotts, perceiving such content as inferior.

As the legal landscape surrounding generative AI remains unsettled, CDPR's decision reflects a prudent approach to safeguarding its IP and brand reputation. This move underscores the industry's ongoing struggle to balance innovation with ethical and legal responsibilities.

Quotes:
"Use of GAI raises many legal concerns, including lack of IPR protection for content on which GAI relies, or potential inadvertent infringement of third-party IPR."
- CDPR statement

"Generative AI is quite tricky when it comes to legal IP ownership."
- Micha2 Nowakowski, CDPR CEO

"The use of AI presents social and ethical issues that may result in legal and reputational harm and liability."
- Take-Two Interactive

"The use of AI may result in legal and reputational harm which would cause players to lose confidence in our business and brands."
- Electronic Arts

Stats:
- Take-Two's 2025 10-K filing highlights AI's rapid reshaping of game development.
- EA's 10-K filing includes warnings about reputational risks linked to AI adoption.
Sources: GamerantForbes
CD Projekt Red's Michał Nowakowski confirmed that The Witcher 4 will not use generative AI due to legal intellectual property risks. Industry leaders like Take-Two and EA also cite reputational and ethical concerns with AI in game development, highlighting ongoing challenges in AI adoption.
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The Headline

CDPR rejects generative AI in The Witcher 4 over IP legal risks

Generative AI is quite tricky when it comes to legal IP ownership.
Micha2 Nowakowski
CEO of CDPR
Gamerant
Key Facts
  • CDPR highlights legal concerns around generative AI, including lack of intellectual property rights (IPR) protection and potential inadvertent infringement of third-party IPR.
  • CDPR's CEO Micha2 Nowakowski confirmed that due to the legal complexities of generative AI regarding IP ownership, The Witcher 4 will not use generative AI technologies.Gamerant
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Background Context

Industry-wide legal, reputational, and player backlash risks from AI use

Key Facts
  • Big tech companies such as Google, Meta, and OpenAI continue to train AI models on copyrighted internet content without clear legal authorization, leaving the legality of generative AI in flux.Forbes
  • Players often react negatively to games using generative AI, sometimes calling the output 'slop' and threatening to boycott such games.Forbes
  • Take-Two Interactive and Electronic Arts acknowledge AI's growing role in game development but warn of reputational, social, ethical, and legal risks associated with AI use in their 10-K filings.GamerantForbes
  • Take-Two's 2025 10-K filing describes AI technology as quickly reshaping game development but warns of potential reputational damage and other drawbacks.Gamerant
  • Electronic Arts' 10-K filing similarly warns that AI adoption could pose reputational risks due to social and ethical issues linked to such technologies.Gamerant
Key Stats at a Glance
Year of Take-Two's 10-K filing describing AI impact
2025
Gamerant
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